Post by Maximum Oversaiyan on Sept 20, 2017 3:29:09 GMT
Human
Suggested Home Planet: Earth
Stat Increases: Any stat +2, any stat +1
Racial Boons (choose 2)
Quick Learner - Start with two extra tech slots.
Limitless Potential - Get an extra x1 to your stats when in a transformation.
Third Eye - See enemy attacks easier with a third eye, gaining a permanent +2 to your Dodge score.
Zeni Hoarder - Gain 500 Zeni per rank up.
Born of Wealth - Start play with an extra 1000 Zeni
Technology Expert - Begin play with an item from the "High Tech" section of the store.
Saiyan
Suggested Home Planet: Planet Vegeta
Stat Increases: STR +2, END +1
Racial Boons (choose 2)
Enhanced Zenkai - The legendary Zenkai of the Saiyans gives a +1 to a stat of your choice when you recover from near-death in a DE thread. This boon grants you an extra stat point when achieving a Zenkai boost.
Saiyan Anger - Using the power of your anger, you can add a +20% to your Normal Attack score for three rounds. Can only be used once per thread.
Superior Saiyan - Begin play with an extra 5 points to put into your attributes. The requirements for Super Saiyan become "High Tier." You can unlock Super Saiyan at any time after reaching this point, but you cannot access Super Saiyan 2, Super Saiyan 3, Super Saiyan 4, or Super Saiyan God. You instead gain access to the Legendary Super Saiyan, Super Saiyan Berserk, and Mastered Berserker transformations. You can still access the Oozaru transformation. (not available for half-saiyans or bio androids)
Namekian
Suggested Home Planet: New Planet Namek
Stat Increases: MND +2, AGI +1
Racial Boons (choose a caste)
Dragon Caste - Gain access to the "Mystical Healing" and "Mystical Materialization" techniques.
Mystical Healing: Once per thread, you can heal one target to full HP.
Mystical Materialization: You can materialize any mundane object of your choice. (clothes, weapons, etc)
Mystical Healing: Once per thread, you can heal one target to full HP.
Mystical Materialization: You can materialize any mundane object of your choice. (clothes, weapons, etc)
Warrior Caste - Gain access to the "Great Namek" transformation as a starting transformation.
Superior Namekian - Gain a permanent +x2 to your transformations. (warrior caste only)
Dragon Ball Creation - Gain the ability to create Dragon Balls, given the planet you are on has a dragon, does not have Dragon Balls already, and you have 2 out-of-game months to create them. You cannot enter a Death Enabled or Saga thread while you are creating Dragon Balls. If you do so, the timer resets and you'll have to start over. (dragon caste only)
Majin
Suggested Home Planet: Earth
Stat Increases: END +2, NRG +1
Racial Boons (choose "Innocent" or "Evil" and 1 other trait.)
Nigh Immortal - Twice per thread, you can tank a blow that would normally kill you, reforming and regenerating any parts lost and regenerating half of your health the first time and 25% the second time.
Power in Unity - Gain an extra +1 stat point from absorptions.
Innocent Majin - Your pure energy grants you a permanent +1 to your NRG. (can not be picked if you have already selected "Evil Majin.")
Evil Majin - Your black heart grants you incredible dark power, granting you a permanent +1 to your STR. (can not be picked if you have already selected "Innocent Majin.")
Changeling
Suggested Home Planet: Planet Kuul
Stat Increases: +2 NRG, +1 MND
Racial Boons
(choose 1)
Planet Buster - Begin play with an extra +2 NRG. You cause double damage to planets.
Fleet Commander - Your military position brings with it wisdom. Gain a permanent +1 to your MND.
100% Power - Push yourself to your limits. While in your Final Form, you can bulk up to gain an extra +x3 to the form's stat increases, but the ki cost of all of your techniques is doubled.
Half-Saiyan
Suggested Home Planet: Earth or Vegeta
Stat Increases: STR +2, any other stat +1
Racial Boons
Any three boons from the Saiyan and/or Human category. (Must have at least one from each category)
Race Expansion 1
Demon
Suggested Home Planet: Hell/anywhere
Stat Increases: MND +2, STR +1
Racial Boons (choose 2)
Tied to the Shadows - Travel from the mortal realm to Hell and back at will. Can only be used once a week and cannot be used in DE's.
I have many names... - Gain the "Polymorph" technique at start without using a tech slot. Disguise yourself from the common folk as any sort of creature. Someone with Ki Sensing can see through your ruse, however.
Hellish Minion - Begin with a minion from the pits of the Demon Realm. This minion can take on any form, but it will only have 1/4 of your stat points and no racial boons.
Demonic Empowerment - You can grant a target dark power from the Demon Realm. If the target is willing, they can accept your gift, gaining a temporary boost of x2 to their stats, increasing their aggression as well. If the target is unwilling, you must beat them in a mental battle, comparing your two MND scores and rolling a six-sided die and adding the result. Whoever ends up with the highest number wins. If the Demon attempting to force the demonic empowerment on someone is the winner, the target is given the same x2 to their stats, but they are driven mad for the duration and will attack everyone but the demon who empowered them. This boost lasts for twenty posts or until the target is incapacitated. Can only be used once a month. If someone successfully resists the empowerment, you cannot use this ability on anyone for a month.
Android
Suggested Home Planet: Anywhere
Stat Increases: NRG +2, END +1
Racial Boons (choose a model and one boon)
Energy Absorbing Model
Boons
Thanks for the energy! - When an opponent fires an Energy-based tech, you can stand in the way and attempt to absorb it. Roll a six-sided die. If the result is an even number, you absorb half of the damage from the attack and gain an amount of ki equal to the tech's full damage value x3. On an odd number, you absorb none of the energy and take full damage from the attack.
Energy Reflection Module - Five times per thread, when you are struck with an energy tech, you can roll a six-sided die. On an even number, you take the full damage, but reflect 1/4 of it back on the attacker. On an odd number, you reduce the damage by 1/4 and it is not reflected.
Infinite Energy Model
Boons
I am eternal! - So long as you are above 3/4 health, you have ki regen at a rate of 20% per post. At half health, this drops to 10%. Any lower and you lose this benefit.
Was that supposed to hurt? - Two times per thread, when you are struck with a physical tech or normal attack, you can roll a six-sided die. On a 6, you nullify all damage from the attack. On a 1, you take twice as much damage from the attack. On any other result, you take the damage as normal.
Bio Android
Suggested Home Planet: Anywhere
Stat Increases: Any stat +2, Any stat +1
Racial Boons
Any two boons from any two different races. (except for Majins or Androids)
Race Expansion 1
Demon
Suggested Home Planet: Hell/anywhere
Stat Increases: MND +2, STR +1
Racial Boons (choose 2)
Tied to the Shadows - Travel from the mortal realm to Hell and back at will. Can only be used once a week and cannot be used in DE's.
I have many names... - Gain the "Polymorph" technique at start without using a tech slot. Disguise yourself from the common folk as any sort of creature. Someone with Ki Sensing can see through your ruse, however.
Hellish Minion - Begin with a minion from the pits of the Demon Realm. This minion can take on any form, but it will only have 1/4 of your stat points and no racial boons.
Demonic Empowerment - You can grant a target dark power from the Demon Realm. If the target is willing, they can accept your gift, gaining a temporary boost of x2 to their stats, increasing their aggression as well. If the target is unwilling, you must beat them in a mental battle, comparing your two MND scores and rolling a six-sided die and adding the result. Whoever ends up with the highest number wins. If the Demon attempting to force the demonic empowerment on someone is the winner, the target is given the same x2 to their stats, but they are driven mad for the duration and will attack everyone but the demon who empowered them. This boost lasts for twenty posts or until the target is incapacitated. Can only be used once a month. If someone successfully resists the empowerment, you cannot use this ability on anyone for a month.
Android
Suggested Home Planet: Anywhere
Stat Increases: NRG +2, END +1
Racial Boons (choose a model and one boon)
Energy Absorbing Model
Boons
Thanks for the energy! - When an opponent fires an Energy-based tech, you can stand in the way and attempt to absorb it. Roll a six-sided die. If the result is an even number, you absorb half of the damage from the attack and gain an amount of ki equal to the tech's full damage value x3. On an odd number, you absorb none of the energy and take full damage from the attack.
Energy Reflection Module - Five times per thread, when you are struck with an energy tech, you can roll a six-sided die. On an even number, you take the full damage, but reflect 1/4 of it back on the attacker. On an odd number, you reduce the damage by 1/4 and it is not reflected.
Infinite Energy Model
Boons
I am eternal! - So long as you are above 3/4 health, you have ki regen at a rate of 20% per post. At half health, this drops to 10%. Any lower and you lose this benefit.
Was that supposed to hurt? - Two times per thread, when you are struck with a physical tech or normal attack, you can roll a six-sided die. On a 6, you nullify all damage from the attack. On a 1, you take twice as much damage from the attack. On any other result, you take the damage as normal.
Bio Android
Suggested Home Planet: Anywhere
Stat Increases: Any stat +2, Any stat +1
Racial Boons
Any two boons from any two different races. (except for Majins or Androids)