Post by Maximum Oversaiyan on Dec 30, 2017 16:55:35 GMT
Consumables
Health Restoration
Capsule Corp. Stem Pack Mk. I: A specially designed drink made by Capsule Corp that speeds up the body's natural healing process. Restores 25% of your maximum health. 250 zeni
Capsule Corp. Stem Pack Mk. II: A specially designed drink made by Capsule Corp that speeds up the body's natural healing process. Restores 50% of your maximum health. 500 zeni
Capsule Corp. Stem Pack Mk. III: A specially designed drink made by Capsule Corp that speeds up the body's natural healing process. Restores 75% of your maximum health. 750 zeni
Ki Restoration
Energy Drink: A rejuvenating blend of electrolytes that help the body recover during battle or a super intense workout! Restores 25% of your maximum ki. 300 zeni
Drop of Ki: A vial with a mysterious glowing blue liquid. When imbibed, you feel refreshed and restored! restores 50% of your maximum ki. 600 zeni
Essence of Ki: A drink that comes in an ornate golden bottle. Once consumed, tired muscles become refreshed and you feel as though you got a full eight hours of sleep! Restores 75% of your maximum ki. 900 zeni
Special
Senzu Bean: The legendary miracle drug. This tiny green bean might not look like much upon first glance, but its effects become apparent as soon as you swallow it. Wounds mysteriously begin to stitch back together, mortal diseases are cured, and any fatigue is instantly washed away! Also serves to keep a grown human full for a full week! Completely restores your health and ki to its maximum. 1700 zeni
Buildings and Add-Ons
Homes
Apartment: A tiny one-bedroom apartment with all the furnishings. It isn't much, but it's home. Provides no benefit. 3000 zeni
Shack: A small house. When you thread here with a partner, you can gain 1 stat point at the end of the thread. Benefit only usable once a month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 4000 zeni
Modest House: An average house befitting a middle class lifestyle. When you thread here with a partner, you can gain 2 stat points at the end of the thread. Benefit only usable once a month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 7500 zeni
Mansion: A grand five bedroom mansion! When you thread here with a partner, you can gain 3 stat points at the end of the thread. Benefit only usable once every other month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 10,000 zeni
Estate: An elegant lodge sitting on over one hundred acres of land. When you thread here with a partner, you can gain 4 stat points at the end of the thread. Benefit only usable once every other month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 20,000 zeni
Other
Corporate Building: A large building where you can house all kinds of businesses. When you thread here with a partner, you receive 1500 zeni at the end of the thread. Benefit only usable once a month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 15,000 zeni
Martial Arts Academy: Ever wanted to create your own martial arts academy like the Crane or Turtle schools? This is your chance! Allows for the creation of a Special technique unique to your own school and its students. Staff will work with you to create a technique that is balanced. 15,000 zeni
Chambers
Gravity Chamber x50: A chamber that can modify the gravity to be up to fifty times Earth's. When you train in this gravity chamber, you and the other participant(s) gain .5 stat points at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 3000 zeni
Gravity Chamber x100: A chamber that can modify the gravity to be up to one hundred times Earth's. When you train in this gravity chamber, you gain 1 stat point at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 6000 zeni
Gravity Chamber x150: A chamber that can modify the gravity to be up to one hundred fifty times Earth's. When you train in this gravity chamber, you gain 1.5 stat points at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 9000 zeni
Gravity Chamber x200: A chamber that can modify the gravity to be up to fifty times Earth's. When you train in this gravity chamber, you gain 2 stat points at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 12,000 zeni
Healing Chamber: A healing chamber can treat grievous injuries. If you get a dying character into a healing chamber, they will survive their ordeal and gain 1 stat point. 2000 zeni
Spacecraft and other Vehicles
Space Pod: A small space pod much like what is used by the Saiyan forces. Can only house a single passenger. 1500 zeni
CC Explorer: A small ship with room for a gravity chamber/healing chamber and two passengers plus the pilot. 2500 zeni
CC Challenger: A larger ship with room for both a gravity chamber and a healing chamber with enough room remaining for four passengers plus the pilot. 4000 zeni
CC Deluxe: Top of the line, this ship is the largest available. Has plenty of room for a gravity chamber and a healing chamber, with plenty of room for a full staff as well as ten passengers and a pilot. 8000 zeni
High Tech
Dragon Radar: The only device capable of finding Dragon Balls. When used on a planet with Dragon Balls, you automatically know their location, making your rolls to find them only have a 10% chance to fail. 7000 zeni
Dragon Radar Power Source: Required to power a Dragon Radar. Without it, the device might as well be a paper weight. One power source is good for two searching rolls. 1500 zeni
Jet Pack: A rocket-powered pack that is worn like a backpack. Enables the user to fly without using a technique slot. 1000 zeni
Scouter: Worn on the head, this device has a colored glass eye piece that displays the power of a creature. With this, a character can view the remaining HP, Ki, and stats of another character without using a tech slot. Can also be used to communicate with other people who have scouters. 750 zeni
Health Restoration
Capsule Corp. Stem Pack Mk. I: A specially designed drink made by Capsule Corp that speeds up the body's natural healing process. Restores 25% of your maximum health. 250 zeni
Capsule Corp. Stem Pack Mk. II: A specially designed drink made by Capsule Corp that speeds up the body's natural healing process. Restores 50% of your maximum health. 500 zeni
Capsule Corp. Stem Pack Mk. III: A specially designed drink made by Capsule Corp that speeds up the body's natural healing process. Restores 75% of your maximum health. 750 zeni
Ki Restoration
Energy Drink: A rejuvenating blend of electrolytes that help the body recover during battle or a super intense workout! Restores 25% of your maximum ki. 300 zeni
Drop of Ki: A vial with a mysterious glowing blue liquid. When imbibed, you feel refreshed and restored! restores 50% of your maximum ki. 600 zeni
Essence of Ki: A drink that comes in an ornate golden bottle. Once consumed, tired muscles become refreshed and you feel as though you got a full eight hours of sleep! Restores 75% of your maximum ki. 900 zeni
Special
Senzu Bean: The legendary miracle drug. This tiny green bean might not look like much upon first glance, but its effects become apparent as soon as you swallow it. Wounds mysteriously begin to stitch back together, mortal diseases are cured, and any fatigue is instantly washed away! Also serves to keep a grown human full for a full week! Completely restores your health and ki to its maximum. 1700 zeni
Buildings and Add-Ons
Homes
Apartment: A tiny one-bedroom apartment with all the furnishings. It isn't much, but it's home. Provides no benefit. 3000 zeni
Shack: A small house. When you thread here with a partner, you can gain 1 stat point at the end of the thread. Benefit only usable once a month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 4000 zeni
Modest House: An average house befitting a middle class lifestyle. When you thread here with a partner, you can gain 2 stat points at the end of the thread. Benefit only usable once a month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 7500 zeni
Mansion: A grand five bedroom mansion! When you thread here with a partner, you can gain 3 stat points at the end of the thread. Benefit only usable once every other month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 10,000 zeni
Estate: An elegant lodge sitting on over one hundred acres of land. When you thread here with a partner, you can gain 4 stat points at the end of the thread. Benefit only usable once every other month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 20,000 zeni
Other
Corporate Building: A large building where you can house all kinds of businesses. When you thread here with a partner, you receive 1500 zeni at the end of the thread. Benefit only usable once a month. Does not apply to threads that fizzle out and die. Thread must be two full pages to qualify. 15,000 zeni
Martial Arts Academy: Ever wanted to create your own martial arts academy like the Crane or Turtle schools? This is your chance! Allows for the creation of a Special technique unique to your own school and its students. Staff will work with you to create a technique that is balanced. 15,000 zeni
Chambers
Gravity Chamber x50: A chamber that can modify the gravity to be up to fifty times Earth's. When you train in this gravity chamber, you and the other participant(s) gain .5 stat points at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 3000 zeni
Gravity Chamber x100: A chamber that can modify the gravity to be up to one hundred times Earth's. When you train in this gravity chamber, you gain 1 stat point at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 6000 zeni
Gravity Chamber x150: A chamber that can modify the gravity to be up to one hundred fifty times Earth's. When you train in this gravity chamber, you gain 1.5 stat points at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 9000 zeni
Gravity Chamber x200: A chamber that can modify the gravity to be up to fifty times Earth's. When you train in this gravity chamber, you gain 2 stat points at the end of the thread. Usable once every two weeks. Thread must be two full pages to qualify. You cannot benefit from this bonus if you are still in a house's cooldown period. You also cannot benefit from a house's bonus if you are still in a gravity chamber's cooldown period. 12,000 zeni
Healing Chamber: A healing chamber can treat grievous injuries. If you get a dying character into a healing chamber, they will survive their ordeal and gain 1 stat point. 2000 zeni
Spacecraft and other Vehicles
Space Pod: A small space pod much like what is used by the Saiyan forces. Can only house a single passenger. 1500 zeni
CC Explorer: A small ship with room for a gravity chamber/healing chamber and two passengers plus the pilot. 2500 zeni
CC Challenger: A larger ship with room for both a gravity chamber and a healing chamber with enough room remaining for four passengers plus the pilot. 4000 zeni
CC Deluxe: Top of the line, this ship is the largest available. Has plenty of room for a gravity chamber and a healing chamber, with plenty of room for a full staff as well as ten passengers and a pilot. 8000 zeni
High Tech
Dragon Radar: The only device capable of finding Dragon Balls. When used on a planet with Dragon Balls, you automatically know their location, making your rolls to find them only have a 10% chance to fail. 7000 zeni
Dragon Radar Power Source: Required to power a Dragon Radar. Without it, the device might as well be a paper weight. One power source is good for two searching rolls. 1500 zeni
Jet Pack: A rocket-powered pack that is worn like a backpack. Enables the user to fly without using a technique slot. 1000 zeni
Scouter: Worn on the head, this device has a colored glass eye piece that displays the power of a creature. With this, a character can view the remaining HP, Ki, and stats of another character without using a tech slot. Can also be used to communicate with other people who have scouters. 750 zeni